TODO ---- Oh, finally, a performance issue (that probably doesn't matter for lmtp2nntp): sa_rc_t sa_read(sa_t *sa, char *cpBuf, size_t nBufReq, size_t *nBufRes) always flushes the write portion of the outgoing stream, even if the read is going to be entirely from the local buffer. This is generally undesirably behavior, since you can trigger nagle's algorithm if you're a command/response server with pipelining like LMTP. Generally, you want to flush the write portion whenever you're about to block on a read, but not necessarily before. (Of course, the client-side of a pipelining client is considerably more complex.) - on resolving multiple addresses can be returned (especially one IPv4 and one IPv6!) and each one has to be tried on socket+connect for instance. What to do? See also http://www.v6.wide.ad.jp/Presentations/ai3-penang0010-v6programming/mgp00015.html - support for new getaddrinfo and getnameinfo (IPv6!) - API function for blocking/non-blocking I/O mode - more test cases to cover full API - more documentation to fully describe API CANDO ----- o Support for writev(2). This can be done by internally switching to always use writev(2), providing an emulation for writev(2) ala Pth and by basing the write calls always on writev. o Kernel Read/Write Buffer Adjustments. BSD Sockets usually provide (see setsockopt(2)): SO_SNDBUF set buffer size for output SO_RCVBUF set buffer size for input SO_SNDLOWAT set minimum count for output SO_RCVLOWAT set minimum count for input This would mean that we could also allow the control of the kernel buffers via SA_BUFFER_KREAD SA_BUFFER_KWRITE Unfortunately the whole kernel buffer issue is very complex, because according to STEVENS there are both minimum and maximum sizes and both borders heavily depend on the currently used protocol (TCP or UDP) and the MTU of the underlying network, etc. This all together seems like opening a can of worms if we provide SA_BUFFER_K{READ,WRITE}.