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ossp-pkg/js/src/perlconnect/README.html 1.2
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   <meta name="Author" content="Vladimir Livshits">
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   <title>PerlConnect Documentation</title>
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<center>
<h3>
P<font size=-1>ERL</font>C<font size=-1>ONNECT&nbsp; AND&nbsp; </font>JS<font size=+0>.PM</font></h3></center>

<center>U<font size=-1>SER-LEVEL </font><font size=+1>D</font><font size=-1>OCUMENTATION</font>
<br><a href="mailto:livshits@cs.stanford.edu">Vladimir Livshits</a>
<br>
<hr SIZE=1 NOSHADE WIDTH="100%"></center>

<ol>
<li>
<a href="#History">Update history</a></li>

<li>
<a href="#Overview">Overview</a></li>

<li>
<a href="#Features">Features</a></li>

<li>
<a href="#Design">Design</a></li>

<li>
<a href="#Installation">Installation</a></li>

<li>
<a href="#Limitations">Current Limitations and Further Work</a></li>
</ol>

<h4>
<a NAME="History"></a>Update History</h4>

<ul>
<li>
3/8/99 -- added some more details, especially pertaining to <tt>PerlConnect.pm</tt></li>

<li>
8/98 -- this document created</li>
</ul>

<h4>
<a NAME="Overview"></a>Overview</h4>
PerlConnect provides glue for the developer between JavaScript and Perl.
It currently consists of two parts, PerlConnect implemented in C and JS.pm,
a Perl module written using XSUBs. PerlConnect and JS.pm allow calling
Perl from JS and JS from Perl, respectively. Whenever possible, it is attempted
to achieve the maximum level of transparency for calling one language
from the other. This is done by converting values between the two languages,
creating wrappers around objects, and emulating the standard language syntax.
<h4>
<a NAME="Features"></a>PerlConnect Features</h4>
PerlConnect allows running a Perl interpreter concurrently with your JavaScript
embedding and executing Perl commands from JavaScript. You usually need
to create a Perl interpreter by doing something like this:
<blockquote><tt>p = new Perl('Sys::Hostname', 'Test::Harness')</tt></blockquote>
In addition to creating an interpreter, this will also include the libraries
you pass to the Perl constructor, which is equivalent to <tt>use Sys::Hostname;
use Test::Harness</tt>. You can always include libraries explicitly by
using <tt>p.eval('use Sys::Hostname; use Test::Harness')</tt>. There is
also another way to do this: <tt>p.use('Sys::Hostname', 'Test::Harness')</tt>.
As you can see, TMTOWTDI.
<p><b>Note: </b>If the statements above fail on you saying something about
libraries not found in the search path, you need to make sure the modules
PerlConnect uses, JS.pm and PerlConnect.pm live in some directory accessible
from the search path. Search path can be set by adjusting the value of PERLLIB
and PERL5LIB environment variables. See&nbsp; <a href="#Installation">installation</a>
for more details.
<p><b>Note: </b>Despite the illusion p = new Perl(...) syntax might create,
there is actually only one version of the Perl interpreter running. I.e.
if you create two interpreters like this:
<blockquote><tt>p = new Perl; q = new Perl;</tt>
<br><tt>p.eval("$a='ha-'x20");</tt></blockquote>
Now you'll see that <tt>q["$a"]</tt> will give you <tt>$a</tt>'s value
from <tt>p</tt>.
<p>Naturally, you will want to look at the result of your function calls
and <tt>eval</tt> statements. Suppose, you do something like this:
<blockquote><tt>line = p.eval("'-' x 80")</tt></blockquote>
Perl's eval returns the last statement evaluated, unless you explicitly
say <tt>return</tt>. So now <tt>line</tt> contains 80 dashes. You can do
similar things with non-scalar data types:
<blockquote><tt>p.use('Time::gmtime');</tt>
<br><tt>t = p.eval('Time::gmtime::gmtime')&nbsp;&nbsp;&nbsp; // returns
[49,0,4,24,6,98,5,204,0]</tt></blockquote>
assigns a Perl array to <tt>t</tt>. You can print <tt>t</tt>, use the <tt>for/in</tt>
syntax to walk through it, compute its length, etc. You can read and assign
to individual elements using the standard syntax. However, PerlValues,
that is, the value we get from Perl, don't support all the standard operations,
for instance, don't expect <tt>t.reverse()</tt> to work. Hashes can also
be returned from Perl:
<blockquote><tt>info=p.eval("{ver=>$], pid=>$$}")</tt></blockquote>
Now you can look at individual hash keys like this:
<blockquote><tt>info["ver"]</tt> or <tt>info.pid</tt></blockquote>
Suppose you want to use Perl to perform pattern-based string replacement.
Here's how you can do it from JavaScript:
<blockquote><tt>p.eval("\</tt>
<br><tt>&nbsp;&nbsp;&nbsp; sub perl_replace(){\</tt>
<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; my($string, $find, $replace)
= @_;\</tt>
<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; eval(\"\\$string =~
s/$find/$replace/g;\");\</tt>
<br><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return $string;\</tt>
<br><tt>&nbsp;&nbsp;&nbsp; }"</tt>
<br><tt>);</tt></blockquote>
and now
<blockquote><tt>p.perl_replace('Quick brown fox jumped over a lazy dog',
'dog', 'rhino')</tt></blockquote>
produces what you'd expect.
<p>You can use the same syntax to call procedures defined in modules other
than<tt> main. </tt>The example with<tt> gmtime </tt>can be rewritten like
this:
<blockquote><tt>p.use('Time::gmtime');</tt>
<br><tt>t = p.Time.gmtime.gmtime()&nbsp;&nbsp;&nbsp; // returns [49,0,4,24,6,98,5,204,0]</tt></blockquote>
&nbsp;You can reference variables exported by modules other than <tt>main</tt>
like this:
<blockquote><tt>a=p.Foo.$bar </tt>or<tt> a=p.Foo["$bar"] </tt>or
<br><tt>a=p.Foo["@bar"]</tt>or<tt> a=p.Foo["%bar"]</tt></blockquote>
Each of the above statements return either an immediate JS value, for
scalar types, or a PerlValue for compound types. <tt>a.type </tt>contains
the type of the PerlValue in <tt>a</tt>. <i>This may change because we
may end up separating Perl hashes and arrays into separate classes.</i>
<h4>
JS.pm Features</h4>
<i>JS.pm is much less tested then PerlConnect.</i> You should be able to
do similar things from Perl. Just say
<blockquote><tt>use JS;</tt>
<br><tt>$js = <b>new</b> JS();</tt></blockquote>
and now you can do something like this:
<blockquote><tt>$js-><b>eval</b>(q/</tt>
<blockquote><tt>Object o = {};</tt>
<br><tt>o.a = 'p';</tt>
<br><tt>o.b = 'q';</tt>
<br><tt>return o;</tt></blockquote>
<tt>/);</tt></blockquote>
<b>Note:</b> Please see test.js and test.pl, test scripts that test and
demonstrate various features of PerlConnect and JS.pm, respectively. They
will help get you started.
<h4>
<a NAME="Design"></a>PerlConnect Design</h4>
PerlConnect is written in C. It uses both JavaScript and Perl APIs and
implements a mapping between the two. The following JavaScript objects
are implemented by PerlConnect:
<br>&nbsp;
<center><table BORDER COLS=2 WIDTH="80%" >
<tr ALIGN=CENTER BGCOLOR="#CCCCCC">
<td ALIGN=CENTER VALIGN=CENTER WIDTH="20%"><b>Object</b></td>

<td><b>What it does</b></td>
</tr>

<tr ALIGN=CENTER VALIGN=CENTER>
<td WIDTH="30"><tt>Perl</tt></td>

<td ALIGN=LEFT VALIGN=TOP>Perl Interpreter Object. Its prototype type
is PerlModule, it corresponds to <tt>main::</tt>. Supports <tt>eval</tt>,
<tt>call</tt>,
<tt>use</tt>.</td>
</tr>

<tr ALIGN=CENTER VALIGN=CENTER>
<td><tt>PerlModule</tt></td>

<td ALIGN=LEFT VALIGN=TOP>Implements JS-like syntax for Perl modules. Doesn't
export provide any methods. <tt>path</tt> property shows the name of the
Perl module the object represents.</td>
</tr>

<tr ALIGN=CENTER VALIGN=CENTER>
<td><tt>PerlValue</tt></td>

<td ALIGN=LEFT VALIGN=TOP>Represents a value returned from <tt>eval</tt>,
<tt>call</tt>,
or obtained by using the subscript notation (<tt>p.Foo["@bar"]</tt>). Its
Perl type is stored in the <tt>type</tt> property.</td>
</tr>
</table></center>

<p>See comments in the code, <tt>jsperl.c</tt> and <tt>JS.pm</tt> for more
info.
<br><b>Note:&nbsp;</b> PerlConnect heavily relies on PerlConnect.pm, which
does some background magic for it. PerlConnect.pm should <i>not</i> be
<tt>use</tt>d. Use JS.pm instead.
<h4>
JS.pm Design</h4>
JSConnect is written using XSUBs, the language in which Perl extensions
are implemented. See the output of <tt>man perlxs/perlguts/perlembed/perlxstut</tt>&nbsp;
for more details. The source files are <tt>JS.xs</tt> and <tt>typemap</tt>.
After processing them using the XSUBs compiler, <tt>xsubpp</tt>, the resulting
C file should be compiled into a DLL. See <tt>JS.xs</tt> for more details
on how to to run the XSUBS compiler. You will need a sufficiently recent
version of Perl to run JS.pm successfully. <tt>JS.pm</tt> provides bootstrapping
mechanism to load this DLL.
<p>The following Perl packages (objects) are implemented:
<br>&nbsp;
<center><table BORDER COLS=2 WIDTH="80%" >
<tr ALIGN=CENTER BGCOLOR="#CCCCCC">
<td ALIGN=CENTER VALIGN=CENTER WIDTH="20%"><b>Package</b></td>

<td><b>What it contains</b></td>
</tr>

<tr ALIGN=CENTER VALIGN=CENTER>
<td><tt>JS</tt></td>

<td ALIGN=LEFT VALIGN=TOP>Doesn't do anything in particular at this
point except defining a constructor. So one can say <tt>$js = <b>new</b>
JS()</tt>, which will create a new runtime, add a context to it and return
that Context. JS also defines a bunch of private functions called from
C by PerlConnect. They are not exposed by default, but pushed onto <tt>@EXPORT_OK</tt>
array instead.</td>
</tr>

<tr ALIGN=CENTER VALIGN=CENTER>
<td><tt>JS::Runtime</tt></td>

<td ALIGN=LEFT VALIGN=TOP>Corresponds to <tt>JSRuntime*</tt> struct. Provides
a constructor and destructor. The destructor is invoked automatically,
so you don't have to worry about Runtime deallocation. Constructor syntax
is the following: <tt>$rt = <b>new</b> JS::Runtime(10_000)</tt>, where
the parameter is the same number you pass to <tt>JS_NewRuntime</tt>. There
are many private functions created in <tt>JS.xs</tt> that are not exported
by default.</td>
</tr>

<tr ALIGN=CENTER VALIGN=CENTER>
<td><tt>JS::Context</tt></td>

<td ALIGN=LEFT VALIGN=TOP>Corresponds to <tt>JSContext*</tt> struct. Provides
a constructor and destructor. The destructor is invoked automatically,
so you don't have to worry about Context deallocation. Constructor syntax
is the following: <tt>$rt = <b>new</b> JS::Context($rt, 1_000)</tt>, where
the parameter is the same number you pass to <tt>JS_NewContext</tt>. There
are many private functions created in <tt>JS.xs</tt> that are not exported
by default.</td>
</tr>

<tr>
<td ALIGN=CENTER><tt>JS::Object</tt></td>

<td>Corresponds to <tt>JSObject*</tt> struct. There is not that much here
yet. This object is intended as a wrapper around the <tt>JSObject* struct</tt>.
Support for tying hashes and possibly arrays with <tt>JS::Object</tt>s
is coming.</td>
</tr>

<tr>
<td ALIGN=CENTER><i><tt><font color="#000000">[JS::Array]</font></tt></i></td>

<td><i>I am not quite sure if this is needed. One might probably get away
with just <tt>JS::Object</tt> defined. If it's implemented, it will be
very much similar to <tt>JS::Object</tt> above.</i></td>
</tr>
</table></center>

<p>All the modules above follow the convention of storing the variable
they return in the <tt>$this</tt> variable of the current class. So <tt>$JS::Context::this</tt>
will always be the last context created. <i>Currently, this is where JS
API function that require contexts get it.</i>
<h4>
<a NAME="Installation"></a>PerlConnect Installation</h4>
PerlConnect requires <tt>js/src</tt> and the Perl libraries and headers.
The only <tt>js/src</tt> file that must be included in <tt>jsapi.h </tt>in
the top level directory. You need to compile it together with Perl libraries.
Refer to the <tt>perlembed</tt> man page for more details.
<br><b>On WINNT:</b>
<br>There are MSDEV Workspace and project files in the main PerlConnect
directory. There are three projects included in the PerlConnect workspace:
JS, PerlConnect and PerlConnectShell. You can use the latter to test PerlConnect.
You will probably need to adjust the library and include paths. Set PERL_SRC
environment variable to point to the directory where you unpacked and compiled
Perl sources. It is assumed that the directory structure is more or less
fixed, that is, you have PerlConnect in
<tt>js/src/perlconnect</tt>. PerlConnect
project produces <tt>PerlConnect.dll</tt>, you should make sure it and
<tt>perl.dll</tt> are in your path for PerlConnectShell to work.
<p>JS also builds a DLL, <tt>JS.dll</tt> which is supposed to reside where
Perl's DynaLoader can find it. On my machine I put it under <tt>c:\perl\lib\auto\JS\JS.dll</tt>.
You can also put it in <tt>c:\perl\lib\</tt>. You can probably adjust PERLLIB
to achieve the desired result. See Perl's DynaLoader documentation for
more info on how dynamic libraries are found.
<p><b>On UNIX:</b>
<br>We are currently working on a UNIX makefile. Please <a href="mailto:livshits@cs.stanford.edu">contact
me</a> for more details.
<h4>
On the MAC:</h4>
We never really thought of supporting the Mac. If anyone is really interested
in seeing Mac support, <a href="mailto:livshits@cs.stanford.edu">drop me a line</a>.
<h4>
<a NAME="Limitations"></a>Current Limitations and Further Work</h4>

<ol>
<li>
Perl variables currently can't be assigned to, that is, <tt>p["$a"]=100</tt>
doesn't do anything.</li>

<li>
You can only have one interpreter running at a time. Despite the fact that
you can create multiple Perl objects on JavaScript, they all share the
same namespace. We can probably use <tt>Safe.pm</tt> to implement independent
namespaces.</li>

<li>
Module name resolution reports an error only when you try to evaluate
the last element of the resolution chain. Here is what I mean: if you reference
<tt>p.Foo.Bar.Var</tt> and <tt>For</tt> or <tt>Bar</tt> don't exist, it
will only complain that p.Foo.Bar.Var is not a valid variable. Perl 5.005
provides <tt>exists Foo::{Bar::}</tt> to check if Foo::Bar is a valid package.</li>

<li>
Dynamic loading of the Perl interpreter only if it is required.</li>

<li>
Recursive printing of Perl's arrays and hashes can be added. See Data::Dumper.pm</li>

<li>
Full support for tied hashes and arrays in Perl</li>

<li>
Calling JavaScript functions and accessing variables from Perl. JavaScript
calling syntax support using AUTOLOADing.</li>

<li>
JS can be made a directory with <tt>Object.pm</tt>, <tt>Context.pm</tt>,
etc. in it. See how C or Tk are organized on CPAN</li>

<li>
Distribution model for JS.pm. Perl provides something by default. See <tt>h2xs</tt>
man page, for example.</li>
</ol>

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