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*** 0 ****
--- 1,1067 ----
+ /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ *
+ * ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+ /*
+ * JS execution context.
+ */
+ #include "jsstddef.h"
+ #include <stdarg.h>
+ #include <stdlib.h>
+ #include <string.h>
+ #include "jstypes.h"
+ #include "jsarena.h" /* Added by JSIFY */
+ #include "jsutil.h" /* Added by JSIFY */
+ #include "jsclist.h"
+ #include "jsprf.h"
+ #include "jsatom.h"
+ #include "jscntxt.h"
+ #include "jsconfig.h"
+ #include "jsdbgapi.h"
+ #include "jsexn.h"
+ #include "jsgc.h"
+ #include "jslock.h"
+ #include "jsnum.h"
+ #include "jsobj.h"
+ #include "jsopcode.h"
+ #include "jsscan.h"
+ #include "jsscript.h"
+ #include "jsstr.h"
+
+ void
+ js_OnVersionChange(JSContext *cx)
+ {
+ #if !JS_BUG_FALLIBLE_EQOPS
+ if (JS_VERSION_IS_1_2(cx)) {
+ cx->jsop_eq = JSOP_NEW_EQ;
+ cx->jsop_ne = JSOP_NEW_NE;
+ } else {
+ cx->jsop_eq = JSOP_EQ;
+ cx->jsop_ne = JSOP_NE;
+ }
+ #endif /* !JS_BUG_FALLIBLE_EQOPS */
+ }
+
+ void
+ js_SetVersion(JSContext *cx, JSVersion version)
+ {
+ cx->version = version;
+ js_OnVersionChange(cx);
+ }
+
+ JSContext *
+ js_NewContext(JSRuntime *rt, size_t stackChunkSize)
+ {
+ JSContext *cx;
+ JSBool ok, first;
+
+ cx = (JSContext *) malloc(sizeof *cx);
+ if (!cx)
+ return NULL;
+ memset(cx, 0, sizeof *cx);
+
+ cx->runtime = rt;
+ #if JS_STACK_GROWTH_DIRECTION > 0
+ cx->stackLimit = (jsuword)-1;
+ #endif
+ #ifdef JS_THREADSAFE
+ js_InitContextForLocking(cx);
+ #endif
+
+ JS_LOCK_GC(rt);
+ for (;;) {
+ first = (rt->contextList.next == &rt->contextList);
+ if (rt->state == JSRTS_UP) {
+ JS_ASSERT(!first);
+ break;
+ }
+ if (rt->state == JSRTS_DOWN) {
+ JS_ASSERT(first);
+ rt->state = JSRTS_LAUNCHING;
+ break;
+ }
+ JS_WAIT_CONDVAR(rt->stateChange, JS_NO_TIMEOUT);
+ }
+ JS_APPEND_LINK(&cx->links, &rt->contextList);
+ JS_UNLOCK_GC(rt);
+
+ /*
+ * First we do the infallible, every-time per-context initializations.
+ * Should a later, fallible initialization (js_InitRegExpStatics, e.g.,
+ * or the stuff under 'if (first)' below) fail, at least the version
+ * and arena-pools will be valid and safe to use (say, from the last GC
+ * done by js_DestroyContext).
+ */
+ cx->version = JSVERSION_DEFAULT;
+ cx->jsop_eq = JSOP_EQ;
+ cx->jsop_ne = JSOP_NE;
+ JS_InitArenaPool(&cx->stackPool, "stack", stackChunkSize, sizeof(jsval));
+ JS_InitArenaPool(&cx->tempPool, "temp", 1024, sizeof(jsdouble));
+
+ #if JS_HAS_REGEXPS
+ if (!js_InitRegExpStatics(cx, &cx->regExpStatics)) {
+ js_DestroyContext(cx, JS_NO_GC);
+ return NULL;
+ }
+ #endif
+ #if JS_HAS_EXCEPTIONS
+ cx->throwing = JS_FALSE;
+ #endif
+
+ /*
+ * If cx is the first context on this runtime, initialize well-known atoms,
+ * keywords, numbers, and strings. If one of these steps should fail, the
+ * runtime will be left in a partially initialized state, with zeroes and
+ * nulls stored in the default-initialized remainder of the struct. We'll
+ * clean the runtime up under js_DestroyContext, because cx will be "last"
+ * as well as "first".
+ */
+ if (first) {
+ /*
+ * Both atomState and the scriptFilenameTable may be left over from a
+ * previous episode of non-zero contexts alive in rt, so don't re-init
+ * either table if it's not necessary. Just repopulate atomState with
+ * well-known internal atoms, and with the reserved identifiers added
+ * by the scanner.
+ */
+ ok = (rt->atomState.liveAtoms == 0)
+ ? js_InitAtomState(cx, &rt->atomState)
+ : js_InitPinnedAtoms(cx, &rt->atomState);
+ if (ok)
+ ok = js_InitScanner(cx);
+ if (ok && !rt->scriptFilenameTable)
+ ok = js_InitRuntimeScriptState(rt);
+ if (ok)
+ ok = js_InitRuntimeNumberState(cx);
+ if (ok)
+ ok = js_InitRuntimeStringState(cx);
+ if (!ok) {
+ js_DestroyContext(cx, JS_NO_GC);
+ return NULL;
+ }
+
+ JS_LOCK_GC(rt);
+ rt->state = JSRTS_UP;
+ JS_NOTIFY_ALL_CONDVAR(rt->stateChange);
+ JS_UNLOCK_GC(rt);
+ }
+
+ return cx;
+ }
+
+ void
+ js_DestroyContext(JSContext *cx, JSGCMode gcmode)
+ {
+ JSRuntime *rt;
+ JSBool last;
+ JSArgumentFormatMap *map;
+ JSLocalRootStack *lrs;
+ JSLocalRootChunk *lrc;
+
+ rt = cx->runtime;
+
+ /* Remove cx from context list first. */
+ JS_LOCK_GC(rt);
+ JS_ASSERT(rt->state == JSRTS_UP || rt->state == JSRTS_LAUNCHING);
+ JS_REMOVE_LINK(&cx->links);
+ last = (rt->contextList.next == &rt->contextList);
+ if (last)
+ rt->state = JSRTS_LANDING;
+ JS_UNLOCK_GC(rt);
+
+ if (last) {
+ #ifdef JS_THREADSAFE
+ /*
+ * If cx is not in a request already, begin one now so that we wait
+ * for any racing GC started on a not-last context to finish, before
+ * we plow ahead and unpin atoms. Note that even though we begin a
+ * request here if necessary, we end all requests on cx below before
+ * forcing a final GC. This lets any not-last context destruction
+ * racing in another thread try to force or maybe run the GC, but by
+ * that point, rt->state will not be JSRTS_UP, and that GC attempt
+ * will return early.
+ */
+ if (cx->requestDepth == 0)
+ JS_BeginRequest(cx);
+ #endif
+
+ /* Unpin all pinned atoms before final GC. */
+ js_UnpinPinnedAtoms(&rt->atomState);
+
+ /* Unlock and clear GC things held by runtime pointers. */
+ js_FinishRuntimeNumberState(cx);
+ js_FinishRuntimeStringState(cx);
+
+ /* Clear debugging state to remove GC roots. */
+ JS_ClearAllTraps(cx);
+ JS_ClearAllWatchPoints(cx);
+ }
+
+ #if JS_HAS_REGEXPS
+ /*
+ * Remove more GC roots in regExpStatics, then collect garbage.
+ * XXX anti-modularity alert: we rely on the call to js_RemoveRoot within
+ * XXX this function call to wait for any racing GC to complete, in the
+ * XXX case where JS_DestroyContext is called outside of a request on cx
+ */
+ js_FreeRegExpStatics(cx, &cx->regExpStatics);
+ #endif
+
+ #ifdef JS_THREADSAFE
+ /*
+ * Destroying a context implicitly calls JS_EndRequest(). Also, we must
+ * end our request here in case we are "last" -- in that event, another
+ * js_DestroyContext that was not last might be waiting in the GC for our
+ * request to end. We'll let it run below, just before we do the truly
+ * final GC and then free atom state.
+ *
+ * At this point, cx must be inaccessible to other threads. It's off the
+ * rt->contextList, and it should not be reachable via any object private
+ * data structure.
+ */
+ while (cx->requestDepth != 0)
+ JS_EndRequest(cx);
+ #endif
+
+ if (last) {
+ /* Always force, so we wait for any racing GC to finish. */
+ js_ForceGC(cx, GC_LAST_CONTEXT);
+
+ /* Iterate until no finalizer removes a GC root or lock. */
+ while (rt->gcPoke)
+ js_GC(cx, GC_LAST_CONTEXT);
+
+ /* Try to free atom state, now that no unrooted scripts survive. */
+ if (rt->atomState.liveAtoms == 0)
+ js_FreeAtomState(cx, &rt->atomState);
+
+ /* Also free the script filename table if it exists and is empty. */
+ if (rt->scriptFilenameTable && rt->scriptFilenameTable->nentries == 0)
+ js_FinishRuntimeScriptState(rt);
+
+ /* Take the runtime down, now that it has no contexts or atoms. */
+ JS_LOCK_GC(rt);
+ rt->state = JSRTS_DOWN;
+ JS_NOTIFY_ALL_CONDVAR(rt->stateChange);
+ JS_UNLOCK_GC(rt);
+ } else {
+ if (gcmode == JS_FORCE_GC)
+ js_ForceGC(cx, 0);
+ else if (gcmode == JS_MAYBE_GC)
+ JS_MaybeGC(cx);
+ }
+
+ /* Free the stuff hanging off of cx. */
+ JS_FinishArenaPool(&cx->stackPool);
+ JS_FinishArenaPool(&cx->tempPool);
+ if (cx->lastMessage)
+ free(cx->lastMessage);
+
+ /* Remove any argument formatters. */
+ map = cx->argumentFormatMap;
+ while (map) {
+ JSArgumentFormatMap *temp = map;
+ map = map->next;
+ JS_free(cx, temp);
+ }
+
+ /* Destroy the resolve recursion damper. */
+ if (cx->resolvingTable) {
+ JS_DHashTableDestroy(cx->resolvingTable);
+ cx->resolvingTable = NULL;
+ }
+
+ lrs = cx->localRootStack;
+ if (lrs) {
+ while ((lrc = lrs->topChunk) != &lrs->firstChunk) {
+ lrs->topChunk = lrc->down;
+ JS_free(cx, lrc);
+ }
+ JS_free(cx, lrs);
+ }
+
+ /* Finally, free cx itself. */
+ free(cx);
+ }
+
+ JSBool
+ js_ValidContextPointer(JSRuntime *rt, JSContext *cx)
+ {
+ JSCList *cl;
+
+ for (cl = rt->contextList.next; cl != &rt->contextList; cl = cl->next) {
+ if (cl == &cx->links)
+ return JS_TRUE;
+ }
+ JS_RUNTIME_METER(rt, deadContexts);
+ return JS_FALSE;
+ }
+
+ JSContext *
+ js_ContextIterator(JSRuntime *rt, JSBool unlocked, JSContext **iterp)
+ {
+ JSContext *cx = *iterp;
+
+ if (unlocked)
+ JS_LOCK_GC(rt);
+ if (!cx)
+ cx = (JSContext *)&rt->contextList;
+ cx = (JSContext *)cx->links.next;
+ if (&cx->links == &rt->contextList)
+ cx = NULL;
+ *iterp = cx;
+ if (unlocked)
+ JS_UNLOCK_GC(rt);
+ return cx;
+ }
+
+ JS_STATIC_DLL_CALLBACK(const void *)
+ resolving_GetKey(JSDHashTable *table, JSDHashEntryHdr *hdr)
+ {
+ JSResolvingEntry *entry = (JSResolvingEntry *)hdr;
+
+ return &entry->key;
+ }
+
+ JS_STATIC_DLL_CALLBACK(JSDHashNumber)
+ resolving_HashKey(JSDHashTable *table, const void *ptr)
+ {
+ const JSResolvingKey *key = (const JSResolvingKey *)ptr;
+
+ return ((JSDHashNumber)JS_PTR_TO_UINT32(key->obj) >> JSVAL_TAGBITS) ^ key->id;
+ }
+
+ JS_PUBLIC_API(JSBool)
+ resolving_MatchEntry(JSDHashTable *table,
+ const JSDHashEntryHdr *hdr,
+ const void *ptr)
+ {
+ const JSResolvingEntry *entry = (const JSResolvingEntry *)hdr;
+ const JSResolvingKey *key = (const JSResolvingKey *)ptr;
+
+ return entry->key.obj == key->obj && entry->key.id == key->id;
+ }
+
+ static const JSDHashTableOps resolving_dhash_ops = {
+ JS_DHashAllocTable,
+ JS_DHashFreeTable,
+ resolving_GetKey,
+ resolving_HashKey,
+ resolving_MatchEntry,
+ JS_DHashMoveEntryStub,
+ JS_DHashClearEntryStub,
+ JS_DHashFinalizeStub,
+ NULL
+ };
+
+ JSBool
+ js_StartResolving(JSContext *cx, JSResolvingKey *key, uint32 flag,
+ JSResolvingEntry **entryp)
+ {
+ JSDHashTable *table;
+ JSResolvingEntry *entry;
+
+ table = cx->resolvingTable;
+ if (!table) {
+ table = JS_NewDHashTable(&resolving_dhash_ops, NULL,
+ sizeof(JSResolvingEntry),
+ JS_DHASH_MIN_SIZE);
+ if (!table)
+ goto outofmem;
+ cx->resolvingTable = table;
+ }
+
+ entry = (JSResolvingEntry *)
+ JS_DHashTableOperate(table, key, JS_DHASH_ADD);
+ if (!entry)
+ goto outofmem;
+
+ if (entry->flags & flag) {
+ /* An entry for (key, flag) exists already -- dampen recursion. */
+ entry = NULL;
+ } else {
+ /* Fill in key if we were the first to add entry, then set flag. */
+ if (!entry->key.obj)
+ entry->key = *key;
+ entry->flags |= flag;
+ }
+ *entryp = entry;
+ return JS_TRUE;
+
+ outofmem:
+ JS_ReportOutOfMemory(cx);
+ return JS_FALSE;
+ }
+
+ void
+ js_StopResolving(JSContext *cx, JSResolvingKey *key, uint32 flag,
+ JSResolvingEntry *entry, uint32 generation)
+ {
+ JSDHashTable *table;
+
+ /*
+ * Clear flag from entry->flags and return early if other flags remain.
+ * We must take care to re-lookup entry if the table has changed since
+ * it was found by js_StartResolving.
+ */
+ table = cx->resolvingTable;
+ if (!entry || table->generation != generation) {
+ entry = (JSResolvingEntry *)
+ JS_DHashTableOperate(table, key, JS_DHASH_LOOKUP);
+ }
+ JS_ASSERT(JS_DHASH_ENTRY_IS_BUSY(&entry->hdr));
+ entry->flags &= ~flag;
+ if (entry->flags)
+ return;
+
+ /*
+ * Do a raw remove only if fewer entries were removed than would cause
+ * alpha to be less than .5 (alpha is at most .75). Otherwise, we just
+ * call JS_DHashTableOperate to re-lookup the key and remove its entry,
+ * compressing or shrinking the table as needed.
+ */
+ if (table->removedCount < JS_DHASH_TABLE_SIZE(table) >> 2)
+ JS_DHashTableRawRemove(table, &entry->hdr);
+ else
+ JS_DHashTableOperate(table, key, JS_DHASH_REMOVE);
+ }
+
+ JSBool
+ js_EnterLocalRootScope(JSContext *cx)
+ {
+ JSLocalRootStack *lrs;
+ int mark;
+
+ lrs = cx->localRootStack;
+ if (!lrs) {
+ lrs = (JSLocalRootStack *) JS_malloc(cx, sizeof *lrs);
+ if (!lrs)
+ return JS_FALSE;
+ lrs->scopeMark = JSLRS_NULL_MARK;
+ lrs->rootCount = 0;
+ lrs->topChunk = &lrs->firstChunk;
+ lrs->firstChunk.down = NULL;
+ cx->localRootStack = lrs;
+ }
+
+ /* Push lrs->scopeMark to save it for restore when leaving. */
+ mark = js_PushLocalRoot(cx, lrs, INT_TO_JSVAL(lrs->scopeMark));
+ if (mark < 0)
+ return JS_FALSE;
+ lrs->scopeMark = (uint32) mark;
+ return JS_TRUE;
+ }
+
+ void
+ js_LeaveLocalRootScope(JSContext *cx)
+ {
+ JSLocalRootStack *lrs;
+ unsigned mark, m, n;
+ JSLocalRootChunk *lrc;
+
+ /* Defend against buggy native callers. */
+ lrs = cx->localRootStack;
+ JS_ASSERT(lrs && lrs->rootCount != 0);
+ if (!lrs || lrs->rootCount == 0)
+ return;
+
+ mark = lrs->scopeMark;
+ JS_ASSERT(mark != JSLRS_NULL_MARK);
+ if (mark == JSLRS_NULL_MARK)
+ return;
+
+ /* Free any chunks being popped by this leave operation. */
+ m = mark >> JSLRS_CHUNK_SHIFT;
+ n = (lrs->rootCount - 1) >> JSLRS_CHUNK_SHIFT;
+ while (n > m) {
+ lrc = lrs->topChunk;
+ JS_ASSERT(lrc != &lrs->firstChunk);
+ lrs->topChunk = lrc->down;
+ JS_free(cx, lrc);
+ --n;
+ }
+
+ /* Pop the scope, restoring lrs->scopeMark. */
+ lrc = lrs->topChunk;
+ m = mark & JSLRS_CHUNK_MASK;
+ lrs->scopeMark = (uint32) JSVAL_TO_INT(lrc->roots[m]);
+ lrc->roots[m] = JSVAL_NULL;
+ lrs->rootCount = (uint32) mark;
+
+ /*
+ * Free the stack eagerly, risking malloc churn. The alternative would
+ * require an lrs->entryCount member, maintained by Enter and Leave, and
+ * tested by the GC in addition to the cx->localRootStack non-null test.
+ *
+ * That approach would risk hoarding 264 bytes (net) per context. Right
+ * now it seems better to give fresh (dirty in CPU write-back cache, and
+ * the data is no longer needed) memory back to the malloc heap.
+ */
+ if (mark == 0) {
+ cx->localRootStack = NULL;
+ JS_free(cx, lrs);
+ } else if (m == 0) {
+ lrs->topChunk = lrc->down;
+ JS_free(cx, lrc);
+ }
+ }
+
+ void
+ js_ForgetLocalRoot(JSContext *cx, jsval v)
+ {
+ JSLocalRootStack *lrs;
+ unsigned i, j, m, n, mark;
+ JSLocalRootChunk *lrc, *lrc2;
+ jsval top;
+
+ lrs = cx->localRootStack;
+ JS_ASSERT(lrs && lrs->rootCount);
+ if (!lrs || lrs->rootCount == 0)
+ return;
+
+ /* Prepare to pop the top-most value from the stack. */
+ n = lrs->rootCount - 1;
+ m = n & JSLRS_CHUNK_MASK;
+ lrc = lrs->topChunk;
+ top = lrc->roots[m];
+
+ /* Be paranoid about calls on an empty scope. */
+ mark = lrs->scopeMark;
+ JS_ASSERT(mark < n);
+ if (mark >= n)
+ return;
+
+ /* If v was not the last root pushed in the top scope, find it. */
+ if (top != v) {
+ /* Search downward in case v was recently pushed. */
+ i = n;
+ j = m;
+ lrc2 = lrc;
+ while (--i > mark) {
+ if (j == 0)
+ lrc2 = lrc2->down;
+ j = i & JSLRS_CHUNK_MASK;
+ if (lrc2->roots[j] == v)
+ break;
+ }
+
+ /* If we didn't find v in this scope, assert and bail out. */
+ JS_ASSERT(i != mark);
+ if (i == mark)
+ return;
+
+ /* Swap top and v so common tail code can pop v. */
+ lrc2->roots[j] = top;
+ }
+
+ /* Pop the last value from the stack. */
+ lrc->roots[m] = JSVAL_NULL;
+ lrs->rootCount = n;
+ if (m == 0) {
+ JS_ASSERT(n != 0);
+ JS_ASSERT(lrc != &lrs->firstChunk);
+ lrs->topChunk = lrc->down;
+ JS_free(cx, lrc);
+ }
+ }
+
+ int
+ js_PushLocalRoot(JSContext *cx, JSLocalRootStack *lrs, jsval v)
+ {
+ unsigned n, m;
+ JSLocalRootChunk *lrc;
+
+ n = lrs->rootCount;
+ m = n & JSLRS_CHUNK_MASK;
+ if (n == 0 || m != 0) {
+ /*
+ * At start of first chunk, or not at start of a non-first top chunk.
+ * Check for lrs->rootCount overflow.
+ */
+ if ((uint32)(n + 1) == 0) {
+ JS_ReportErrorNumber(cx, js_GetErrorMessage, NULL,
+ JSMSG_TOO_MANY_LOCAL_ROOTS);
+ return -1;
+ }
+ lrc = lrs->topChunk;
+ JS_ASSERT(n != 0 || lrc == &lrs->firstChunk);
+ } else {
+ /*
+ * After lrs->firstChunk, trying to index at a power-of-two chunk
+ * boundary: need a new chunk.
+ */
+ lrc = (JSLocalRootChunk *) JS_malloc(cx, sizeof *lrc);
+ if (!lrc)
+ return -1;
+ lrc->down = lrs->topChunk;
+ lrs->topChunk = lrc;
+ }
+ lrs->rootCount = n + 1;
+ lrc->roots[m] = v;
+ return (int) n;
+ }
+
+ void
+ js_MarkLocalRoots(JSContext *cx, JSLocalRootStack *lrs)
+ {
+ unsigned n, m, mark;
+ JSLocalRootChunk *lrc;
+
+ n = lrs->rootCount;
+ if (n == 0)
+ return;
+
+ mark = lrs->scopeMark;
+ lrc = lrs->topChunk;
+ do {
+ while (--n > mark) {
+ #ifdef GC_MARK_DEBUG
+ char name[22];
+ JS_snprintf(name, sizeof name, "<local root %u>", n);
+ #else
+ const char *name = NULL;
+ #endif
+ m = n & JSLRS_CHUNK_MASK;
+ JS_ASSERT(JSVAL_IS_GCTHING(lrc->roots[m]));
+ JS_MarkGCThing(cx, JSVAL_TO_GCTHING(lrc->roots[m]), name, NULL);
+ if (m == 0)
+ lrc = lrc->down;
+ }
+ m = n & JSLRS_CHUNK_MASK;
+ mark = JSVAL_TO_INT(lrc->roots[m]);
+ if (m == 0)
+ lrc = lrc->down;
+ } while (n != 0);
+ JS_ASSERT(!lrc);
+ }
+
+ static void
+ ReportError(JSContext *cx, const char *message, JSErrorReport *reportp)
+ {
+ /*
+ * Check the error report, and set a JavaScript-catchable exception
+ * if the error is defined to have an associated exception. If an
+ * exception is thrown, then the JSREPORT_EXCEPTION flag will be set
+ * on the error report, and exception-aware hosts should ignore it.
+ */
+ if (reportp && reportp->errorNumber == JSMSG_UNCAUGHT_EXCEPTION)
+ reportp->flags |= JSREPORT_EXCEPTION;
+
+ #if JS_HAS_ERROR_EXCEPTIONS
+ /*
+ * Call the error reporter only if an exception wasn't raised.
+ *
+ * If an exception was raised, then we call the debugErrorHook
+ * (if present) to give it a chance to see the error before it
+ * propagates out of scope. This is needed for compatability
+ * with the old scheme.
+ */
+ if (!js_ErrorToException(cx, message, reportp)) {
+ js_ReportErrorAgain(cx, message, reportp);
+ } else if (cx->runtime->debugErrorHook && cx->errorReporter) {
+ JSDebugErrorHook hook = cx->runtime->debugErrorHook;
+ /* test local in case debugErrorHook changed on another thread */
+ if (hook)
+ hook(cx, message, reportp, cx->runtime->debugErrorHookData);
+ }
+ #else
+ js_ReportErrorAgain(cx, message, reportp);
+ #endif
+ }
+
+ /*
+ * We don't post an exception in this case, since doing so runs into
+ * complications of pre-allocating an exception object which required
+ * running the Exception class initializer early etc.
+ * Instead we just invoke the errorReporter with an "Out Of Memory"
+ * type message, and then hope the process ends swiftly.
+ */
+ void
+ js_ReportOutOfMemory(JSContext *cx, JSErrorCallback callback)
+ {
+ JSStackFrame *fp;
+ JSErrorReport report;
+ JSErrorReporter onError = cx->errorReporter;
+
+ /* Get the message for this error, but we won't expand any arguments. */
+ const JSErrorFormatString *efs = callback(NULL, NULL, JSMSG_OUT_OF_MEMORY);
+ const char *msg = efs ? efs->format : "Out of memory";
+
+ /* Fill out the report, but don't do anything that requires allocation. */
+ memset(&report, 0, sizeof (struct JSErrorReport));
+ report.flags = JSREPORT_ERROR;
+ report.errorNumber = JSMSG_OUT_OF_MEMORY;
+
+ /*
+ * Walk stack until we find a frame that is associated with some script
+ * rather than a native frame.
+ */
+ for (fp = cx->fp; fp; fp = fp->down) {
+ if (fp->script && fp->pc) {
+ report.filename = fp->script->filename;
+ report.lineno = js_PCToLineNumber(cx, fp->script, fp->pc);
+ break;
+ }
+ }
+
+ /*
+ * If debugErrorHook is present then we give it a chance to veto
+ * sending the error on to the regular ErrorReporter.
+ */
+ if (onError) {
+ JSDebugErrorHook hook = cx->runtime->debugErrorHook;
+ if (hook &&
+ !hook(cx, msg, &report, cx->runtime->debugErrorHookData)) {
+ onError = NULL;
+ }
+ }
+
+ if (onError)
+ onError(cx, msg, &report);
+ }
+
+ JSBool
+ js_ReportErrorVA(JSContext *cx, uintN flags, const char *format, va_list ap)
+ {
+ char *last;
+ JSStackFrame *fp;
+ JSErrorReport report;
+ JSBool warning;
+
+ if ((flags & JSREPORT_STRICT) && !JS_HAS_STRICT_OPTION(cx))
+ return JS_TRUE;
+
+ last = JS_vsmprintf(format, ap);
+ if (!last)
+ return JS_FALSE;
+
+ memset(&report, 0, sizeof (struct JSErrorReport));
+ report.flags = flags;
+
+ /* Find the top-most active script frame, for best line number blame. */
+ for (fp = cx->fp; fp; fp = fp->down) {
+ if (fp->script && fp->pc) {
+ report.filename = fp->script->filename;
+ report.lineno = js_PCToLineNumber(cx, fp->script, fp->pc);
+ break;
+ }
+ }
+
+ warning = JSREPORT_IS_WARNING(report.flags);
+ if (warning && JS_HAS_WERROR_OPTION(cx)) {
+ report.flags &= ~JSREPORT_WARNING;
+ warning = JS_FALSE;
+ }
+
+ ReportError(cx, last, &report);
+ free(last);
+ return warning;
+ }
+
+ /*
+ * The arguments from ap need to be packaged up into an array and stored
+ * into the report struct.
+ *
+ * The format string addressed by the error number may contain operands
+ * identified by the format {N}, where N is a decimal digit. Each of these
+ * is to be replaced by the Nth argument from the va_list. The complete
+ * message is placed into reportp->ucmessage converted to a JSString.
+ *
+ * Returns true if the expansion succeeds (can fail if out of memory).
+ */
+ JSBool
+ js_ExpandErrorArguments(JSContext *cx, JSErrorCallback callback,
+ void *userRef, const uintN errorNumber,
+ char **messagep, JSErrorReport *reportp,
+ JSBool *warningp, JSBool charArgs, va_list ap)
+ {
+ const JSErrorFormatString *efs;
+ int i;
+ int argCount;
+
+ *warningp = JSREPORT_IS_WARNING(reportp->flags);
+ if (*warningp && JS_HAS_WERROR_OPTION(cx)) {
+ reportp->flags &= ~JSREPORT_WARNING;
+ *warningp = JS_FALSE;
+ }
+
+ *messagep = NULL;
+ if (callback) {
+ efs = callback(userRef, NULL, errorNumber);
+ if (efs) {
+ size_t totalArgsLength = 0;
+ size_t argLengths[10]; /* only {0} thru {9} supported */
+ argCount = efs->argCount;
+ JS_ASSERT(argCount <= 10);
+ if (argCount > 0) {
+ /*
+ * Gather the arguments into an array, and accumulate
+ * their sizes. We allocate 1 more than necessary and
+ * null it out to act as the caboose when we free the
+ * pointers later.
+ */
+ reportp->messageArgs = (const jschar **)
+ JS_malloc(cx, sizeof(jschar *) * (argCount + 1));
+ if (!reportp->messageArgs)
+ return JS_FALSE;
+ reportp->messageArgs[argCount] = NULL;
+ for (i = 0; i < argCount; i++) {
+ if (charArgs) {
+ char *charArg = va_arg(ap, char *);
+ reportp->messageArgs[i]
+ = js_InflateString(cx, charArg, strlen(charArg));
+ if (!reportp->messageArgs[i])
+ goto error;
+ }
+ else
+ reportp->messageArgs[i] = va_arg(ap, jschar *);
+ argLengths[i] = js_strlen(reportp->messageArgs[i]);
+ totalArgsLength += argLengths[i];
+ }
+ /* NULL-terminate for easy copying. */
+ reportp->messageArgs[i] = NULL;
+ }
+ /*
+ * Parse the error format, substituting the argument X
+ * for {X} in the format.
+ */
+ if (argCount > 0) {
+ if (efs->format) {
+ const char *fmt;
+ const jschar *arg;
+ jschar *out;
+ int expandedArgs = 0;
+ size_t expandedLength
+ = strlen(efs->format)
+ - (3 * argCount) /* exclude the {n} */
+ + totalArgsLength;
+ /*
+ * Note - the above calculation assumes that each argument
+ * is used once and only once in the expansion !!!
+ */
+ reportp->ucmessage = out = (jschar *)
+ JS_malloc(cx, (expandedLength + 1) * sizeof(jschar));
+ if (!out)
+ goto error;
+ fmt = efs->format;
+ while (*fmt) {
+ if (*fmt == '{') {
+ if (isdigit(fmt[1])) {
+ int d = JS7_UNDEC(fmt[1]);
+ JS_ASSERT(d < argCount);
+ arg = reportp->messageArgs[d];
+ js_strncpy(out, arg, argLengths[d]);
+ out += argLengths[d];
+ fmt += 3;
+ expandedArgs++;
+ continue;
+ }
+ }
+ /*
+ * is this kosher?
+ */
+ *out++ = (unsigned char)(*fmt++);
+ }
+ JS_ASSERT(expandedArgs == argCount);
+ *out = 0;
+ *messagep =
+ js_DeflateString(cx, reportp->ucmessage,
+ (size_t)(out - reportp->ucmessage));
+ if (!*messagep)
+ goto error;
+ }
+ } else {
+ /*
+ * Zero arguments: the format string (if it exists) is the
+ * entire message.
+ */
+ if (efs->format) {
+ *messagep = JS_strdup(cx, efs->format);
+ if (!*messagep)
+ goto error;
+ reportp->ucmessage
+ = js_InflateString(cx, *messagep, strlen(*messagep));
+ if (!reportp->ucmessage)
+ goto error;
+ }
+ }
+ }
+ }
+ if (*messagep == NULL) {
+ /* where's the right place for this ??? */
+ const char *defaultErrorMessage
+ = "No error message available for error number %d";
+ size_t nbytes = strlen(defaultErrorMessage) + 16;
+ *messagep = (char *)JS_malloc(cx, nbytes);
+ if (!*messagep)
+ goto error;
+ JS_snprintf(*messagep, nbytes, defaultErrorMessage, errorNumber);
+ }
+ return JS_TRUE;
+
+ error:
+ if (reportp->messageArgs) {
+ i = 0;
+ while (reportp->messageArgs[i])
+ JS_free(cx, (void *)reportp->messageArgs[i++]);
+ JS_free(cx, (void *)reportp->messageArgs);
+ reportp->messageArgs = NULL;
+ }
+ if (reportp->ucmessage) {
+ JS_free(cx, (void *)reportp->ucmessage);
+ reportp->ucmessage = NULL;
+ }
+ if (*messagep) {
+ JS_free(cx, (void *)*messagep);
+ *messagep = NULL;
+ }
+ return JS_FALSE;
+ }
+
+ JSBool
+ js_ReportErrorNumberVA(JSContext *cx, uintN flags, JSErrorCallback callback,
+ void *userRef, const uintN errorNumber,
+ JSBool charArgs, va_list ap)
+ {
+ JSStackFrame *fp;
+ JSErrorReport report;
+ char *message;
+ JSBool warning;
+
+ if ((flags & JSREPORT_STRICT) && !JS_HAS_STRICT_OPTION(cx))
+ return JS_TRUE;
+
+ memset(&report, 0, sizeof (struct JSErrorReport));
+ report.flags = flags;
+ report.errorNumber = errorNumber;
+
+ /*
+ * If we can't find out where the error was based on the current frame,
+ * see if the next frame has a script/pc combo we can use.
+ */
+ for (fp = cx->fp; fp; fp = fp->down) {
+ if (fp->script && fp->pc) {
+ report.filename = fp->script->filename;
+ report.lineno = js_PCToLineNumber(cx, fp->script, fp->pc);
+ break;
+ }
+ }
+
+ if (!js_ExpandErrorArguments(cx, callback, userRef, errorNumber,
+ &message, &report, &warning, charArgs, ap)) {
+ return JS_FALSE;
+ }
+
+ ReportError(cx, message, &report);
+
+ if (message)
+ JS_free(cx, message);
+ if (report.messageArgs) {
+ int i = 0;
+ while (report.messageArgs[i])
+ JS_free(cx, (void *)report.messageArgs[i++]);
+ JS_free(cx, (void *)report.messageArgs);
+ }
+ if (report.ucmessage)
+ JS_free(cx, (void *)report.ucmessage);
+
+ return warning;
+ }
+
+ JS_FRIEND_API(void)
+ js_ReportErrorAgain(JSContext *cx, const char *message, JSErrorReport *reportp)
+ {
+ JSErrorReporter onError;
+
+ if (!message)
+ return;
+
+ if (cx->lastMessage)
+ free(cx->lastMessage);
+ cx->lastMessage = JS_strdup(cx, message);
+ if (!cx->lastMessage)
+ return;
+ onError = cx->errorReporter;
+
+ /*
+ * If debugErrorHook is present then we give it a chance to veto
+ * sending the error on to the regular ErrorReporter.
+ */
+ if (onError) {
+ JSDebugErrorHook hook = cx->runtime->debugErrorHook;
+ if (hook &&
+ !hook(cx, cx->lastMessage, reportp,
+ cx->runtime->debugErrorHookData)) {
+ onError = NULL;
+ }
+ }
+ if (onError)
+ onError(cx, cx->lastMessage, reportp);
+ }
+
+ void
+ js_ReportIsNotDefined(JSContext *cx, const char *name)
+ {
+ JS_ReportErrorNumber(cx, js_GetErrorMessage, NULL, JSMSG_NOT_DEFINED, name);
+ }
+
+ #if defined DEBUG && defined XP_UNIX
+ /* For gdb usage. */
+ void js_traceon(JSContext *cx) { cx->tracefp = stderr; }
+ void js_traceoff(JSContext *cx) { cx->tracefp = NULL; }
+ #endif
+
+ JSErrorFormatString js_ErrorFormatString[JSErr_Limit] = {
+ #if JS_HAS_DFLT_MSG_STRINGS
+ #define MSG_DEF(name, number, count, exception, format) \
+ { format, count } ,
+ #else
+ #define MSG_DEF(name, number, count, exception, format) \
+ { NULL, count } ,
+ #endif
+ #include "js.msg"
+ #undef MSG_DEF
+ };
+
+ const JSErrorFormatString *
+ js_GetErrorMessage(void *userRef, const char *locale, const uintN errorNumber)
+ {
+ if ((errorNumber > 0) && (errorNumber < JSErr_Limit))
+ return &js_ErrorFormatString[errorNumber];
+ return NULL;
+ }
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