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+ /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+ /* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ * IBM Corp.
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+ /*
+ ** File: jstypes.h
+ ** Description: Definitions of NSPR's basic types
+ **
+ ** Prototypes and macros used to make up for deficiencies in ANSI environments
+ ** that we have found.
+ **
+ ** Since we do not wrap <stdlib.h> and all the other standard headers, authors
+ ** of portable code will not know in general that they need these definitions.
+ ** Instead of requiring these authors to find the dependent uses in their code
+ ** and take the following steps only in those C files, we take steps once here
+ ** for all C files.
+ **/
+
+ #ifndef jstypes_h___
+ #define jstypes_h___
+
+ #include <stddef.h>
+
+ /***********************************************************************
+ ** MACROS: JS_EXTERN_API
+ ** JS_EXPORT_API
+ ** DESCRIPTION:
+ ** These are only for externally visible routines and globals. For
+ ** internal routines, just use "extern" for type checking and that
+ ** will not export internal cross-file or forward-declared symbols.
+ ** Define a macro for declaring procedures return types. We use this to
+ ** deal with windoze specific type hackery for DLL definitions. Use
+ ** JS_EXTERN_API when the prototype for the method is declared. Use
+ ** JS_EXPORT_API for the implementation of the method.
+ **
+ ** Example:
+ ** in dowhim.h
+ ** JS_EXTERN_API( void ) DoWhatIMean( void );
+ ** in dowhim.c
+ ** JS_EXPORT_API( void ) DoWhatIMean( void ) { return; }
+ **
+ **
+ ***********************************************************************/
+ #ifdef WIN32
+ /* These also work for __MWERKS__ */
+ #define JS_EXTERN_API(__type) extern __declspec(dllexport) __type
+ #define JS_EXPORT_API(__type) __declspec(dllexport) __type
+ #define JS_EXTERN_DATA(__type) extern __declspec(dllexport) __type
+ #define JS_EXPORT_DATA(__type) __declspec(dllexport) __type
+
+ #define JS_DLL_CALLBACK
+ #define JS_STATIC_DLL_CALLBACK(__x) static __x
+
+ #elif defined(WIN16)
+
+ #ifdef _WINDLL
+ #define JS_EXTERN_API(__type) extern __type _cdecl _export _loadds
+ #define JS_EXPORT_API(__type) __type _cdecl _export _loadds
+ #define JS_EXTERN_DATA(__type) extern __type _export
+ #define JS_EXPORT_DATA(__type) __type _export
+
+ #define JS_DLL_CALLBACK __cdecl __loadds
+ #define JS_STATIC_DLL_CALLBACK(__x) static __x CALLBACK
+
+ #else /* this must be .EXE */
+ #define JS_EXTERN_API(__type) extern __type _cdecl _export
+ #define JS_EXPORT_API(__type) __type _cdecl _export
+ #define JS_EXTERN_DATA(__type) extern __type _export
+ #define JS_EXPORT_DATA(__type) __type _export
+
+ #define JS_DLL_CALLBACK __cdecl __loadds
+ #define JS_STATIC_DLL_CALLBACK(__x) __x JS_DLL_CALLBACK
+ #endif /* _WINDLL */
+
+ #else /* Unix */
+
+ #ifdef HAVE_VISIBILITY_PRAGMA
+ #define JS_EXTERNAL_VIS __attribute__((visibility ("default")))
+ #else
+ #define JS_EXTERNAL_VIS
+ #endif
+
+ #define JS_EXTERN_API(__type) extern JS_EXTERNAL_VIS __type
+ #define JS_EXPORT_API(__type) JS_EXTERNAL_VIS __type
+ #define JS_EXTERN_DATA(__type) extern JS_EXTERNAL_VIS __type
+ #define JS_EXPORT_DATA(__type) JS_EXTERNAL_VIS __type
+
+ #define JS_DLL_CALLBACK
+ #define JS_STATIC_DLL_CALLBACK(__x) static __x
+
+ #endif
+
+ #ifdef _WIN32
+ # if defined(__MWERKS__) || defined(__GNUC__)
+ # define JS_IMPORT_API(__x) __x
+ # else
+ # define JS_IMPORT_API(__x) __declspec(dllimport) __x
+ # endif
+ #else
+ # define JS_IMPORT_API(__x) JS_EXPORT_API (__x)
+ #endif
+
+ #if defined(_WIN32) && !defined(__MWERKS__)
+ # define JS_IMPORT_DATA(__x) __declspec(dllimport) __x
+ #else
+ # define JS_IMPORT_DATA(__x) JS_EXPORT_DATA (__x)
+ #endif
+
+ /*
+ * The linkage of JS API functions differs depending on whether the file is
+ * used within the JS library or not. Any source file within the JS
+ * interpreter should define EXPORT_JS_API whereas any client of the library
+ * should not.
+ */
+ #ifdef EXPORT_JS_API
+ #define JS_PUBLIC_API(t) JS_EXPORT_API(t)
+ #define JS_PUBLIC_DATA(t) JS_EXPORT_DATA(t)
+ #else
+ #define JS_PUBLIC_API(t) JS_IMPORT_API(t)
+ #define JS_PUBLIC_DATA(t) JS_IMPORT_DATA(t)
+ #endif
+
+ #define JS_FRIEND_API(t) JS_PUBLIC_API(t)
+ #define JS_FRIEND_DATA(t) JS_PUBLIC_DATA(t)
+
+ #ifdef _WIN32
+ # define JS_INLINE __inline
+ #elif defined(__GNUC__)
+ # define JS_INLINE
+ #else
+ # define JS_INLINE
+ #endif
+
+ /***********************************************************************
+ ** MACROS: JS_BEGIN_MACRO
+ ** JS_END_MACRO
+ ** DESCRIPTION:
+ ** Macro body brackets so that macros with compound statement definitions
+ ** behave syntactically more like functions when called.
+ ***********************************************************************/
+ #define JS_BEGIN_MACRO do {
+ #define JS_END_MACRO } while (0)
+
+ /***********************************************************************
+ ** MACROS: JS_BEGIN_EXTERN_C
+ ** JS_END_EXTERN_C
+ ** DESCRIPTION:
+ ** Macro shorthands for conditional C++ extern block delimiters.
+ ***********************************************************************/
+ #ifdef __cplusplus
+ #define JS_BEGIN_EXTERN_C extern "C" {
+ #define JS_END_EXTERN_C }
+ #else
+ #define JS_BEGIN_EXTERN_C
+ #define JS_END_EXTERN_C
+ #endif
+
+ /***********************************************************************
+ ** MACROS: JS_BIT
+ ** JS_BITMASK
+ ** DESCRIPTION:
+ ** Bit masking macros. XXX n must be <= 31 to be portable
+ ***********************************************************************/
+ #define JS_BIT(n) ((JSUint32)1 << (n))
+ #define JS_BITMASK(n) (JS_BIT(n) - 1)
+
+ /***********************************************************************
+ ** MACROS: JS_PTR_TO_INT32
+ ** JS_PTR_TO_UINT32
+ ** JS_INT32_TO_PTR
+ ** JS_UINT32_TO_PTR
+ ** DESCRIPTION:
+ ** Integer to pointer and pointer to integer conversion macros.
+ ***********************************************************************/
+ #define JS_PTR_TO_INT32(x) ((jsint)((char *)(x) - (char *)0))
+ #define JS_PTR_TO_UINT32(x) ((jsuint)((char *)(x) - (char *)0))
+ #define JS_INT32_TO_PTR(x) ((void *)((char *)0 + (jsint)(x)))
+ #define JS_UINT32_TO_PTR(x) ((void *)((char *)0 + (jsuint)(x)))
+
+ /***********************************************************************
+ ** MACROS: JS_HOWMANY
+ ** JS_ROUNDUP
+ ** JS_MIN
+ ** JS_MAX
+ ** DESCRIPTION:
+ ** Commonly used macros for operations on compatible types.
+ ***********************************************************************/
+ #define JS_HOWMANY(x,y) (((x)+(y)-1)/(y))
+ #define JS_ROUNDUP(x,y) (JS_HOWMANY(x,y)*(y))
+ #define JS_MIN(x,y) ((x)<(y)?(x):(y))
+ #define JS_MAX(x,y) ((x)>(y)?(x):(y))
+
+ #if (defined(XP_WIN) && !defined(CROSS_COMPILE)) || defined (WINCE)
+ # include "jscpucfg.h" /* Use standard Mac or Windows configuration */
+ #elif defined(XP_UNIX) || defined(XP_BEOS) || defined(XP_OS2) || defined(CROSS_COMPILE)
+ # include "jsautocfg.h" /* Use auto-detected configuration */
+ # include "jsosdep.h" /* ...and platform-specific flags */
+ #else
+ # error "Must define one of XP_BEOS, XP_OS2, XP_WIN or XP_UNIX"
+ #endif
+
+ JS_BEGIN_EXTERN_C
+
+ /************************************************************************
+ ** TYPES: JSUint8
+ ** JSInt8
+ ** DESCRIPTION:
+ ** The int8 types are known to be 8 bits each. There is no type that
+ ** is equivalent to a plain "char".
+ ************************************************************************/
+ #if JS_BYTES_PER_BYTE == 1
+ typedef unsigned char JSUint8;
+ typedef signed char JSInt8;
+ #else
+ #error No suitable type for JSInt8/JSUint8
+ #endif
+
+ /************************************************************************
+ ** TYPES: JSUint16
+ ** JSInt16
+ ** DESCRIPTION:
+ ** The int16 types are known to be 16 bits each.
+ ************************************************************************/
+ #if JS_BYTES_PER_SHORT == 2
+ typedef unsigned short JSUint16;
+ typedef short JSInt16;
+ #else
+ #error No suitable type for JSInt16/JSUint16
+ #endif
+
+ /************************************************************************
+ ** TYPES: JSUint32
+ ** JSInt32
+ ** DESCRIPTION:
+ ** The int32 types are known to be 32 bits each.
+ ************************************************************************/
+ #if JS_BYTES_PER_INT == 4
+ typedef unsigned int JSUint32;
+ typedef int JSInt32;
+ #define JS_INT32(x) x
+ #define JS_UINT32(x) x ## U
+ #elif JS_BYTES_PER_LONG == 4
+ typedef unsigned long JSUint32;
+ typedef long JSInt32;
+ #define JS_INT32(x) x ## L
+ #define JS_UINT32(x) x ## UL
+ #else
+ #error No suitable type for JSInt32/JSUint32
+ #endif
+
+ /************************************************************************
+ ** TYPES: JSUint64
+ ** JSInt64
+ ** DESCRIPTION:
+ ** The int64 types are known to be 64 bits each. Care must be used when
+ ** declaring variables of type JSUint64 or JSInt64. Different hardware
+ ** architectures and even different compilers have varying support for
+ ** 64 bit values. The only guaranteed portability requires the use of
+ ** the JSLL_ macros (see jslong.h).
+ ************************************************************************/
+ #ifdef JS_HAVE_LONG_LONG
+ #if JS_BYTES_PER_LONG == 8
+ typedef long JSInt64;
+ typedef unsigned long JSUint64;
+ #elif defined(WIN16)
+ typedef __int64 JSInt64;
+ typedef unsigned __int64 JSUint64;
+ #elif defined(WIN32) && !defined(__GNUC__)
+ typedef __int64 JSInt64;
+ typedef unsigned __int64 JSUint64;
+ #else
+ typedef long long JSInt64;
+ typedef unsigned long long JSUint64;
+ #endif /* JS_BYTES_PER_LONG == 8 */
+ #else /* !JS_HAVE_LONG_LONG */
+ typedef struct {
+ #ifdef IS_LITTLE_ENDIAN
+ JSUint32 lo, hi;
+ #else
+ JSUint32 hi, lo;
+ #endif
+ } JSInt64;
+ typedef JSInt64 JSUint64;
+ #endif /* !JS_HAVE_LONG_LONG */
+
+ /************************************************************************
+ ** TYPES: JSUintn
+ ** JSIntn
+ ** DESCRIPTION:
+ ** The JSIntn types are most appropriate for automatic variables. They are
+ ** guaranteed to be at least 16 bits, though various architectures may
+ ** define them to be wider (e.g., 32 or even 64 bits). These types are
+ ** never valid for fields of a structure.
+ ************************************************************************/
+ #if JS_BYTES_PER_INT >= 2
+ typedef int JSIntn;
+ typedef unsigned int JSUintn;
+ #else
+ #error 'sizeof(int)' not sufficient for platform use
+ #endif
+
+ /************************************************************************
+ ** TYPES: JSFloat64
+ ** DESCRIPTION:
+ ** NSPR's floating point type is always 64 bits.
+ ************************************************************************/
+ typedef double JSFloat64;
+
+ /************************************************************************
+ ** TYPES: JSSize
+ ** DESCRIPTION:
+ ** A type for representing the size of objects.
+ ************************************************************************/
+ typedef size_t JSSize;
+
+ /************************************************************************
+ ** TYPES: JSPtrDiff
+ ** DESCRIPTION:
+ ** A type for pointer difference. Variables of this type are suitable
+ ** for storing a pointer or pointer sutraction.
+ ************************************************************************/
+ typedef ptrdiff_t JSPtrdiff;
+
+ /************************************************************************
+ ** TYPES: JSUptrdiff
+ ** DESCRIPTION:
+ ** A type for pointer difference. Variables of this type are suitable
+ ** for storing a pointer or pointer sutraction.
+ ************************************************************************/
+ typedef unsigned long JSUptrdiff;
+
+ /************************************************************************
+ ** TYPES: JSBool
+ ** DESCRIPTION:
+ ** Use JSBool for variables and parameter types. Use JS_FALSE and JS_TRUE
+ ** for clarity of target type in assignments and actual arguments. Use
+ ** 'if (bool)', 'while (!bool)', '(bool) ? x : y' etc., to test booleans
+ ** just as you would C int-valued conditions.
+ ************************************************************************/
+ typedef JSIntn JSBool;
+ #define JS_TRUE (JSIntn)1
+ #define JS_FALSE (JSIntn)0
+
+ /************************************************************************
+ ** TYPES: JSPackedBool
+ ** DESCRIPTION:
+ ** Use JSPackedBool within structs where bitfields are not desireable
+ ** but minimum and consistant overhead matters.
+ ************************************************************************/
+ typedef JSUint8 JSPackedBool;
+
+ /*
+ ** A JSWord is an integer that is the same size as a void*
+ */
+ typedef long JSWord;
+ typedef unsigned long JSUword;
+
+ #include "jsotypes.h"
+
+ /***********************************************************************
+ ** MACROS: JS_LIKELY
+ ** JS_UNLIKELY
+ ** DESCRIPTION:
+ ** These macros allow you to give a hint to the compiler about branch
+ ** probability so that it can better optimize. Use them like this:
+ **
+ ** if (JS_LIKELY(v == 1)) {
+ ** ... expected code path ...
+ ** }
+ **
+ ** if (JS_UNLIKELY(v == 0)) {
+ ** ... non-expected code path ...
+ ** }
+ **
+ ***********************************************************************/
+ #if defined(__GNUC__) && (__GNUC__ > 2)
+ #define JS_LIKELY(x) (__builtin_expect((x), 1))
+ #define JS_UNLIKELY(x) (__builtin_expect((x), 0))
+ #else
+ #define JS_LIKELY(x) (x)
+ #define JS_UNLIKELY(x) (x)
+ #endif
+
+ JS_END_EXTERN_C
+
+ #endif /* jstypes_h___ */
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